This video serves as an example to show just how helpful the UMD caching is on the PSP slim. If youve played this via UMD without the slims new capabilities, you probably remember this experience as a horrible load-fest, instead of the smooth-running rush it is now....
A comparison of the difference in load times for the PSP game Spectral Souls between the ISO, CSO and UMD versions on both the old (fat) and new (slim & lite) PSP models. Apologies for the bad video quality and slightly off timing....
This video shows the advantage of the Slim PSPs UMD cache feature, demonstrated with the game Spectral Souls. Notice how, while the first load of an attack takes almost the same time (with the Slim having a slight improvement in speed), the second time the game loads an attack animation, the Slim PSP loads much faster....
Small gameplay clip from Blazing Souls. Not sure if this is a sequel to Spectral Souls, but it is definitely made by the same people, and features a lot from the same gameplay system, even though many flaws and issues were fixed on this one....
Messing around with HDMI output on the Droid X. Not only does it disable the LCD (hard to play when you cant see what youre pressing), but it doesnt output audio. :-( On the other hand, the Android port of Spectral Souls is a great game....