Inversion (PlayStation 3 and Xbox 360) is a thirdperson co-op shooter, developed by Saber Interactive, that introduces gravity-wielding combat, zero gravity environments, vector changes and a unique destructible cover system. INVERSION will turn the shooter genre upside down, literally, says Todd Thorson, director of PR/Marketing at NAMCO BANDAI Games America. Saber Interactives innovative gravity manipulation feature will blow away any preconceptions of what a contemporary shooter should be. inversion Features: * Set in the...
Namco Bandai/Saber Interactive: Inversion - First Impressions Trailer - 2011.04.05 From: Namco Bandai Inversion, the upcoming gravity-defying shooter from Saber Interactive and NAMCO BANDAI Games, is set to turn the world of third-person games on its head. In this new live-action clip, youll get to witness a few of the surprises and astounding tricks that will shift the axis of videogames and introduce all-new ideas into action shooters. For more info: facebook...
Hands-on preview of the upcoming, gravity-bending third-person shooter, Inversion. Dan and Jeff got their hands on the upcoming action title from Bandai Namco, Inversion. It is still almost a year away from release, but already offers a pretty intense action experience. What do the guys think of this world-tilting, gravity-bending twist on the third-person shooter? For more info, check out the game trailer: youtube...
A confusing teaser trailer for the gravity-shifting shooter. PRE-ORDER Inversion NOW: Feb 7, 2012 Inversion - First Look Debut Teaser Trailer | HD Developer: Saber Interactive Release Date: Feb 7, 2012 Genre: Shooter, Third-Person Platform: Xbox 360, PS3 Publisher: Namco Bandai Games Website: namco ESRB: RP FOLLOW XboxViewTV on Twitter Twitter TAGS: inversion first look debut teaser trailer hd 2012 video game xbox360 spiel cinematic gameplay footage xboxviewtv official shooter third-person saber interactive microsoft sony pl...
While the Namco Bandai PR team werent looking, I kidnapped Inversion game director Ricky White so we could do our interview in the wonderful Dubai sun. While Ricky continued along the I cant talk about that until E3 line, we did manage to discuss a good number of things. Ricky gave us some background information on the story and spoke a little about the games main protagonist; we discussed the difficulties of designing a game where the laws of physics get broken; he explained how gravity will be used to attack and defend; an...
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