Episode 1. The introduction to the game is shown here, explaining the plot details concerning the Mushroom Men, as well as the main character of the game, Pax. Round One is basically a tutorial level where youll learn about the controls and gameplay, among other aspects of the game. As such, there isnt too much action here, but things start to pick up in the next Chapter....
This is the ending and credits for Mushroom Men: The Spore Wars for the Wii. Pax finally finds a meteorite to give back to the Bolete tribe (remember the beginning?). From there, hes asked where hes headed, to which he replies that hell go where the wind takes him. A small TV is shown, where a news report notes that meteor showers have been seen worldwide, which leaves the game open to a sequel. If one were made, I would definitely get it. I like credits like these; here, you can shoot falling meteorites and bugs for points....
Classic Game Room presents a CGR Undertow video game review of Mushroom Men: The Spore Wars for the Nintendo Wii from Red Fly Studios and GameCock Media Group. Mushroom Men: The Spore Wars dresses a standard 3D platform game with a slimy dose of 1950s B-reel campiness and plenty of penicillin. This video game review features gameplay of Mushroom Men: The Spore Wars showing video game play on Nintendo Wii of Mushroom Men and commentary....
This is actually my second playthough of this level; the first playthroughs recording didnt come out very well. So I go through this level knowing what to do, and Ive also collected all of the meteorite pieces here already except one, which I do find later on. Just thought Id let everyone know. Pax meets the Chief Engineer, but upon asking him about the meteorite pieces, the Engineer asks Pax to activate the areas defenses for the Amanita attack. The first thing that needs to be done is a domino puzzle. Its simple enough; ju...
Continuing through the area, Pax must activate more of the bases defense, while fighting off enemy Amanitas along the way. Some of the fights got pretty frustrating, like, for instance, the part at 4:00; I could not move and the camera angle was bloody awful, causing a death. Good thing there isnt a large consequence for deaths in the game. Itd be very frustrating if that were the case. Pax it makes it to the end of the area, where he must activate the final defense mechanism, which is a trumpet. After messing around with it...
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