A nostalgic look a Master of Magic detailing strategy for starting out the game, picking your spell books and perks. This strategy session is from IE (Interactive entertainment) a defunct (RIP) CD Magazine from the mid 90s. Master of Magic is one of the greatest strategy games of all time. Edit: You can now buy this game from GoG! gog...
An overview of the game Master of Magic by Mastertronic from 1985, played on a Commodore 64 computer. Enjoy Sword & Sorcery and the early Ultimas? Well, this is actually a lot simpler than Ultima and the like, but still rather enjoyable. No XP or leveling up, just arcade fun. Lazy Game Reviews Master of Magic for the C64 (UK, PAL) And yes, before someone mentions it I am aware the title track is an arrangement of Shibolet by Synergy. Doesnt make it any less rad though, Rob Hubbard took it and made it spectacular....
Im demonstrating the beginning of the game, menus and some combat situations (impossible / barbarian / chaos). I intended to pick the chaos mastery special, but accidentally didnt pick it. I had a lousy start since I got some rogue units attacking me immediately, but managed to survive and capture some cities. I hadnt played this for a while and I tried to play very fast so the play might look a bit sloppy. I didnt die in this video, just played the first 20min. mobygames...
Master of Magic is a single-player, fantasy turn-based strategy computer game created by Steve Barcia and Simtex and published by Microprose in 1994. The player controls a wizard attempting to rule two worlds. From a small settlement, the player must grow an empire and banish all the other wizards by military might or casting the Spell of Mastery. To do this, the player must manage resources, build cities and armies, and research spells. Update: You can now buy it for 5.99 at GOG! gog...
Freshly after releasing Master of Magic, the now Defunct Interactive Entertainment CD Mag (magazine entirely on a CD) obtained an exclusive interview with the now legendary game designer and SimTex founder, Steve Barcia. They talk about what inspired him, how he works and a few questions specifically about SimTex and Master of Orion. Overall, a good interview process. Steve has since moved on to Retro Studios, heading Metroid Prime... then on to Electronic Arts. His profile picture on IGN shows that it looks like hes lost we...