Entry 305 in an on-going video series that offers a selection of musical tracks from various titles throughout gamings history. Doom II: Hell on Earth Doom 2 (alt) Year: 1994 Platform: PC Developer: id Software Inc. Publisher: Virgin Interactive Entertainment Ltd. Video source: Speeddemosarchive For more info on the game, follow these links: mobygames gamefaqs en.wikipedia Watch this video with 44 KHz stereo sound: ca.youtube Using this link may affect video quality. Music composed by Robert Prince....
Doom II - Hell on Earth - v1.9 id Software 1994 Source port used : ZDoom v2.4.1 ** The Story The player once again takes the role of the Doomguy, who, after being stranded on Phobos and subsequently fighting his way out of Deimos and Hell itself, returns home to Earth — only to find that it too has fallen victim to the hellish invasion. With all the major cities in the world in ruins, the remaining leaders plan to use spacecraft to transport the survivors of Earths population. However, the starport is the only way for the ...
Doom II - Hell on Earth - v1.9 id Software 1994 Source port used : ZDoom v2.4.1 ** The Story The player once again takes the role of the Doomguy, who, after being stranded on Phobos and subsequently fighting his way out of Deimos and Hell itself, returns home to Earth — only to find that it too has fallen victim to the hellish invasion. With all the major cities in the world in ruins, the remaining leaders plan to use spacecraft to transport the survivors of Earths population. However, the starport is the only way for the ...
Here is an old classic WAD that converts Doom 2 into a Batman themed video game. The PWAD is a total conversion which replaces graphics, sounds, levels, and music with elements from the Batman franchise. The levels are now mission based, instead of the basic find an exit switch that is common in Doom themed games. Worth a look for nostalgic gameplay. The source port I was using for this video was Risen 3D....
Bobby Prince: This song was easily named. You wouldnt believe how people in the id Software offices used to line up to watch John Romero play DOOM. Long before the sound effects were in the game, John would provide his own, and he was good at making a lot of sound effects with his mouth. But, the reason that people lined up to watch him play was that he put everything he had into playing the game. If it was a deathmatch, look out! John threw a constant barrage of taunts, screams and other sounds at the opposing players. One ...