Coming early December 2008 for the PC, Defense Grid: The Awakening is a unique spin on tower defense gameplay that will appeal to players of all skill levels. A horde of enemies is invading, and its up to the player to stop them by strategically building fortification towers around their base. Beautiful environments, spectacular effects, and a dynamic, engaging soundtrack bring the world to life. The controls are intuitive and the gameplay is deep - the special attacks and properties of each tower work together to provide ma...
Classic Game Room reviews DEFENSE GRID: THE AWAKENING for OnLive (also available for Xbox 360 and PC). This tower defense game is tons of fun with a clever storyline, funny writing and a wide variety of towers to build and upgrade through battles....
Defense Grid: The Awakening is a tower defense video game developed by Hidden Path Entertainment for Windows and Xbox Live Arcade on the Xbox 360. The game was one of the titles promoted by Microsoft during their Game Developers Conference keynote speech on February 20, 2008. The game was released for PC on December 8, 2008 The player must defend his power cores using ten different tower types from the invading enemy. Each tower has unique trade-offs that affect ideal placement, such as line-of-sight or ballistic trajectory ...
This is the new unlockable dlc from the guys at Hidden Path Entertainment. To unlock this map you have to enter the console and solve their txt adventure game. To login type guest then type cd .. then cd .. then cd programs then cd games then dir then tonysadventure Spoilers below***** This takes you to the text game, where you have to find the id pass to unlock the coloured doors. You use the fountains to change the colours of the id pass for each door. For the final green door, you need to mix 2 colours to change your id p...
Defense Grid: The Awakening is a tower defense video game developed by Hidden Path Entertainment for Windows and Xbox Live Arcade on the Xbox 360. The game was one of the titles promoted by Microsoft during their Game Developers Conference keynote speech on February 20, 2008. The game was released for PC on December 8, 2008 The player must defend his power cores using ten different tower types from the invading enemy. Each tower has unique trade-offs that affect ideal placement, such as line-of-sight or ballistic trajectory ...
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