Hey guys! This is mission one of the Call of Duty 3 game. I am also currently playing this on the Wii. Actually pretty decent game for the Wii..... Also, no fancy stuff here! Just the average Joe trying to make it out of every mission in just one piece Also testing out new compression and compiling methods with my capture card. WELL.... ENJOY!!!!! Dont forget to comment, rate and subscribe!!!!!!!!!!...
Project COE Editor-in-Chief Justin J. finally gets around to playing the Wii version of Call of Duty: World at War, and hes here to offer up a short and sweet video review as a result. Those of you who play the game on other platforms can laugh as he describes its shortcomings, but anyone who owns only a Wii has a nice alternative to consider! Written Review: projectcoe...
Classic Game Room HD reviews CALL OF DUTY 3 for Xbox 360, also for Wii, PS2 and Playstation 3. Published by Activision and developed by Treyarch, COD3 has a different feel that Call of Duty 2 and plays more like Call of Duty World at War. Intense firefights, detailed environments and packed with challenging missions, Call of Duty 3 plunges players into 1944 after D-Day. This CGR review of Call of Duty 3 has gameplay from COD 3 showing game play in the Xbox 360 of Call of Duty 3. Earn achievement points on Xbox 360 for Call o...
A teamdeath match on WMD I was still new to this map but had played it before. Are team pretty much dominates the game and this allowed me to get a good score. Final Score: 21-2 Friends featured: youtube Please Comment, Rate, Subscribe...
Commentary is a little out of sync with the video on some parts but oh well. Heres what the Treyarch dev had to say: What do you think about Blame Truths video feedback? RE: Dedicated Servers. Dedicated servers for console (Xbox, PS3, Wii) games. The cost/reward structure of dedicated servers for console games is complicated as All Get Out. I am not talking about PC games. Thats a different, and much easier, conversation. My point is simply that error you see that you think is lag, is not necessarily caused by latency, and d...